The Raid World Championships
Rules and Regulations
28.11.2004


• The Raid World Championship, the adventure racing world championship, is a competition that takes an average of 6 days to complete, is disputed non-stop in a natural environment and comprises a sequence of several different disciplines.
• To take part in the Raid World Championship co-ed teams must have qualified through the World Cup X-adventure Raid Series 2004. To participate in a team, it is necessary to have been a member of the pool of 6 athletes presented by a team during the World Cup 2004 and to have taken part in at least one stage of this World Cup.
• Any team which passes the starting line and passes CP2 will be ranked, according to the distance which it will have covered during the race.
• Every team must take 20 hours of obligatory rest over the duration of the race. It can organize the management of this 20 hours as it seems fit, provided that this rest is taken between the arrival at the first CP of the course and the arrival at the last CP preceding the race finish. If a team reaches the last CP before the race finish without having taken a total of 20-hour’s rest, it will have to wait at this CP until the rest period totals 20 hours overall.
This 20 hours of rest must be taken in blocks of at least 4 consecutive hours. To be taken into account, the rest period must take place at a CP, except during the night on the nautical sections. On the rivers, it will be forbidden to navigate between 21h30 and 5h30. That means that these eight hours will be deducted from the obligatory rest period for any team that cannot continue on the water due to the imposition of this 8-hour ban. The teams are solely responsible for calculating their rest hours.


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