Sweatshop Adventure Race - Minley Mayhem

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Mayhem at Minley

Rob Howard / 04.07.2005See All Event Posts Follow Event
Ready for a very different start.
Ready for a very different start.
3,2,1,GO! ..... Stop!

Tear open the envelope set by the start line and scratch your head in puzzlement at a seemingly impossible puzzle ...

Watch other teams who have solved it quickly set off on the race with a cheer! Try not to get frustrated.

Get frustrated.

How DO these two bits of cord come apart without cutting them!

Try not grab the increasingly annoying puzzle off your team mates.

Grab the puzzle and try to think of another way to do it. It can be done. Other teams are setting off all time. They’ve done it! Why can’t we!

Try not to grind your teeth.

At last the 7 minute time limit is up and the organizers let you set off across the playing fields at Gibraltar Barracks to chase the teams who solved the puzzle and now have a big head start.

The Minley Mayhem, race number one in the Sweatshop Adventure Race Series, was aptly named. Paul Magner of race organisers’ Trailplus caused mayhem and mental anguish by lining all 87 the teams up for the start and placing an envelope in front of them, containing the puzzle they had to solve before setting off to tackle the course. And around a third of the teams failed to separate the two interlinked cords and were thankful there was a time limit on the challenge.

This cruel and cunning start had the effect of separating out the teams before they took a ‘Ski Sunday’ challenge. This saw them marching in unison across the playing fields, then racing into transition to get their bikes and carring them across a nearby road bridge to start the mountain biking stage.

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