Raid the North Extreme

  • Canada (CAN)
  • Off-Road Running
  • Off-Road Cycling
  • Navigation

Where Wilderness Really is Wilderness

Susan McKenzie / 21.08.2003See All Event Posts Follow Event
Raid the North Extreme
Raid the North Extreme
Motor boats are not allowed into Quetico Wilderness Provincial Park. Nor are planes generally allowed to fly over. In fact, you can’t even enter the park without a permit.
Pristine wilderness, in this case, means quiet wilderness, too.

Once the Raid the North Extreme competitors enter the park, they are virtually on their own. Except in an emergency, they have to paddle in and paddle out under their own steam. They portage off Lac La Croix, enter the park, and won’t be seen, except by checkpoint staff, until CP16, the start of the Voyageur canoe leg section.

The top four teams (EADS, Gearsracing.com, Spirit and Phoenix) are well into Quetico right now, somewhere between Checkpoints 13 and 15. Wind and rain and even route selection is crucial in this section. The difference between a headwind and a tailwind could mean the difference between first and third place. A route with more portages may prove to be a faster route, since a canoe weighs the same no matter where the wind blows. But heavy rain can make a three-kilometre portage through swamp take twice as long as a forty-kilometre paddle.

Teams are stuck with the route they chose; safety issues in the case of a search and rescue operation mean they cannot change course, no matter what the weather.

If you want to know when any given team will arrive at any given CP, take a guess. Estimated times of arrival at any CP are more like guesstimates right now.

All teams have cleared CP13 right now and are either in Quetico or soon to reach Quetico. Behind the top teams, the remainder of the pack is spread out, in some cases hours apart, in others clustered close together. The rain was a great equalizer, as it carved into the time advantages many of the teams in the middle of the pack had worked for.

Regardless of where they are now, everyone will be finished the race in 36 hours. The final cutoff for the finish is midnight Friday night (or 12:00am Saturday, if you prefer).

See All Stories On This Race

PayPal Limited Edition SleepMonsters BUFF Patreon SleepMonsters Newsletter SleepMonsters Calendar SignUp

SleepMonsters

AR Discussion Group

Our Patrons

AR World Series

SleepMonsters Patreon

Thank you to all our

adventure racing

patrons


AR World Series

Thomas Proulx

-- -- --

Adventure Race Croatia

Warrior Adventure Racing

Brian Gatens

Chris Dixon

Rootstock Racing

-- -- --

Adventure Enablers

Ajita Madan

Chipp Dodd

Celia Nash

David Ellis

Erik Sanders

Graham Bird

Jakub Malik

Josh Hayman

Liam St Pierre

Magnus Foss

Marijn Edelenbosch

Nicola MacLeod

Possum Jump Adventures

Robert Rulison

Strong Machine AR

Your Adventure Maps

-- -- --

Adrian Crane

Barbara Campbell

Dejna Odvody

Ivan Park

Klaus Mygind

Lars Bukkehave

Marco Ponteri

Maria Leijerstam

Nigel Davison

Rob Horton

Semyon Yakimov